I know this has been a question and, frankly, it’s mostly a case of what we published before we had a “real” version of CR2.0 coming back to haunt us after we saw the reality.
Under CR2.0, not many Abilities were completely removed and not many new critical ones were added. Most Abilities either got converted to CR2.0 or were “swapped-out” with new ones. In those cases, no one loses anything.
However, we do need to help you get rid of the disabled Abilities, along with the Zen Master Abilities. After speaking with the team, it appears we do have a plan that we will implement in a hotfix (hopefully early next week).
After we have a chance to create and implement a hotfix, Vendors will buy Abilities for their base value plus the amount of $Information it cost to get them to the levels they’re at when sold (if levelable). This not only gives you an opportunity to get rid of disabled Ability codes, but also get rid of branches you no longer plan to use.
In addition, for a limited time, we will increase the frequency that red frags drop in the world. We will need to nail the dates down, but expect the period to begin when we apply the hotfix and to cover at least two weekends. This is, frankly, easier for us to do than to try to give back the correct red frag for each Ability that could be turned in. It also gives you a chance to collect red frags you need for other Abilities.
gain, it will likely be next week before we will be able to create, test, and apply the hotfix. We apologize for the delay, but will get the buyback process started as soon as possible.
Well… way. To. Go.
I’m not even bothering with MxO until they add that hotfix. Probably just log-in, take some screenshots and write some guides on the boards.