Archive for the 'Matrix' Category
CoS looks kinda interested in Age of Conan, which looks pretty good to be honest. Still, one problem when you have action based combat is that you’re gonna have aim-bots and the like, simply becuase hit detection is on the client side. That itself isn’t too much of a problem, but I’d like to the [...]
They’re got a new version of DN1 up, the actual news section would be here. It has the same sorta feel as the new SWG site, although, a little less craptacular!
Yay!
Well, they officially didn’t add in a way to deal with abilties at launch.
I know this has been a question and, frankly, it’s mostly a case of what we published before we had a “real” version of CR2.0 coming back to haunt us after we saw the reality.
Under CR2.0, not many Abilities were completely removed [...]
So I went back to the MxO boards…
0 Comments Published March 19th, 2006 in Matrix, Projekts, Theorycraft, WoWjust recently. It’s mainly been since I’ve been trying to get my head around their new combat system and this has caused me quite a bit of confusion. That confusion is at its most apparent with my post about Tree Visions.
It’s the sort of thing where I like to know what something is supposed to [...]
With the previous post I tried something a little different in terms of posting (since it wasn’t meant to be posted in the first place). It was written outside of WP and then C/P’ed in. I then added the paragraph tags manually. That’s a pain in the ass, but come to think of it, I [...]
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